Bob Gardner

Results 6 issues of Bob Gardner

I currently have the following really basic function: ```rust fn rect_from_tilemap_coord(x: u16, y: u16, tile_size: Option) -> Rectangle{ let tile_size = tile_size.unwrap_or(16); let x = max(0, x - 1); let...

feature
help wanted
question

I have two systems, one rendering the map (https://github.com/RantingBob/escape-from-alpha-nine/blob/feature/drawbatch/src/systems/render_systems/map_renderer.rs) one rendering entities (https://github.com/RantingBob/escape-from-alpha-nine/blob/feature/drawbatch/src/systems/render_systems/entity_renderer.rs). The map renderer submits with a Z-Order of 1 to Console 0 The entity renderer submits with...

awaiting_confirmation

Caves of Zircon has an attribute called Actions which is a command container, which is basically a special case of if(hasAttribute) dispatchCommandOnOtherEntity Its a useful construct, but it feels like...

advanced
feature
needs planning

More akin to classic ECS systems like Global Actors, good for things like *Field of View* as it means you don't have to have a special case for the player,...

advanced
feature
needs planning

This lets us not send commands to things that can't take them, which lets us build global actors that can take `AddEntity` and `RemoveEntity` commands without adding ever increasing cost...

advanced
enhancement
needs planning

...or remap ctrl-s to save whatever thing you're in?