Jacob Merrill
Jacob Merrill
```python #demo script and example of recalc normals in game import bge from bge import * import math from mathutils import * def recalcNormals( target ): #recalc normal command (also...
Another option would be 2 radius, And excluding objects inside the second radius creating a "bubble" for loading and unloading On Wed, Oct 31, 2018, 9:05 AM Nicholas Anderson If...
I think I can sample the color using a camera placed at the ray start point pointed at the ray end point, and set the camera size to 1x1 pixels...
I did not mean necessarily this specific approach, I am just not certain what sort of proccess bullet is using to rebuild the triangle mesh bvhtree, also things like bvhtree.overlap(otherBvh)...
I have been reading about rebuilding bvhtree based on how the vertex are moved, I wonder if there is a way to reconstruct the bvhtree in place from updating the...
@erwin coumans says there is a classmethod to update the bvhtree in place*
I would love to, but I am evacuated from a fire atm, and it's going to be a while. On Sun, Aug 5, 2018, 6:58 AM panzergame wrote: > Most...
just thought about it, this could animate any mesh meshes[0].meshLerp( dicitonary, amount)
DCubix why are you labeling this low priority?? do you work on upbge now? and the ??? you don't understand it? with meshLerp() one could make ocean waves - or...
python equivalent of mesh lerp ```python def meshLerp(Mesh, M_index, VertexDictionary, rate): for v_index in VertexDictionary: data = VertexDictionary[v_index] vert = mesh.getVertex( M_index, vert) vert.XZY= vert.XYZ.lerp(data[0], rate) vert.color= vert.color.lerp(data[1], rate) vert.normal...