BluePeer

Results 8 comments of BluePeer

that issue is related to the wrong modkit selection that vehicle needs modkit 2, to use the 11 type correct but then the carbon parts not avaible, another issue

easier way add in general a .silentinChannel boolean (this client-side only effect) to use it with .addoutput for redirect it to any output (this is not silent) then its possbile...

If the translation is incomprehensible, report it to Google :P I've been trying for a good 20 hours now The first part up to are just lag increases that make...

SET_VEHICLE_HIGH_GEAR/get (if i understand that value right) are the initial gear value of (handling) change this live is bad for the physics vehicle.gear get the current and can set the...

most animals need there own correct weapon you need on many animals to clean custom mp settings (headblend facefeature...) clear weapons and related to some system related gta engine loading...

Note Update: The whole thing currently works once, but when you try to use it a second time the function is unknown again.

Worked Today a Little more on this i found out some suspect stuff first every with alt.WeaponObject created Weapon is on First create instanceof WeaponObject and LocalObject Positive on Second...

That are Initial Values, you need to change them in General handling the vehicle needs this value on Spawn time (client side creation) later there are not change able access...