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Mixed up Tunings on Double-T (Spawnname: double)

Open Tsumiki-Chan opened this issue 2 years ago • 1 comments

Description of the problem

When using the Serverside setter for the Engine Tuning Part 2 (Type 11, Part 2) the Double-T receives the Carbon Plating tuning alongside the Engine Tuning. However, this doesn't seem to happen when setting the tuning using natives.

Reproduction steps

Spawn the Vehicle and run the following Code Serverside: vehicle.ModKit = 1; vehicle.SetMod(11, 2);

To compare, reset all tunings on the vehicle (Or just spawn another) and run the following code Clientside: native.setVehicleModKit(alt.Player.local.vehicle, 0); native.setVehicleMod(alt.Player.local.vehicle, 11, 2, false);

Expected behaviour

The Serverside setter should only set the Engine Tuning, not the Carbon Plates (Bodykit, Type 5, Part 1)

Additional context

No response

Operating system

Debian 11

Version

12.10

Tsumiki-Chan avatar Aug 18 '22 20:08 Tsumiki-Chan

Confirmed on 13.0-dev12

litolax avatar Aug 21 '22 21:08 litolax

that issue is related to the wrong modkit selection that vehicle needs modkit 2, to use the 11 type correct but then the carbon parts not avaible, another issue

BluePeer avatar Nov 07 '23 00:11 BluePeer