BleuBleu

Results 6 issues of BleuBleu

In UE4 4.27.1. 1. Launch a the game using the editor, with stomp allocator (`UE4Editor.exe -game -stompmalloc`) 2. Make sure FSR2 is enabled obviously 3. Modify a shader (ex: `PostProcessFFX_FSR2CreateReactiveMask.usf`)...

Hi. I'm integrating FSR3 in our version of Unreal Engine and I found the quality of the temporal upscale (no frame generation or anything) to be significantly worse than FSR2....

_Im opening a second issue for the UE5 plugin here since I do not know if this quality regression is linked to #133 or if its an issue with the...

Hi Brad! Is it possible that NSFPlay doesn't accepts the full range of registers for S5B? According to the doc we should be able to use C000-DFFF for address and...

Hi. With the latest DXC (Feb 2025), I cannot use the `AmdGetLastHitToken` anymore. Create this shader (change the include path to point to where your AGS includes are), save it...

Hi! First of all thank you for this awesome lib. Its really easy to use and well made. I'm wondering if there is a little inaccuracy in the OPLL emulation...