Birch-san
Birch-san
I've forked `box2d.js` and added support for Box2D v2.4.0: https://github.com/Birch-san/box2d-wasm
thanks! :) I'm not sure what that pull request would look like — box2d-wasm isn't a fork in the strictest sense — it's a "start again" but with copying +...
@JxM-92 I don't know whether the small block allocator has been made any less leaky in newer versions, but the repro looks simple so should be easy to check. I...
@kripken that sounds good, if you'd be okay with that?
Tried this with [`box2d-wasm`](https://github.com/Birch-san/box2d-wasm) (branch: [`memory-leak-repro`](https://github.com/Birch-san/box2d-wasm/tree/memory-leak-repro)) against Box2D v2.4.1 sources, and I encounter the same memory leak: ``` mem start: 11411808 mem after body def destroy: 11411808 mem after destroy...
I've forked `box2d.js` and added TypeScript typings: https://github.com/Birch-san/box2d-wasm
running dalle-playground on-CPU on M1 Max is ~128x slower than the [huggingface demo](https://huggingface.co/spaces/dalle-mini/dalle-mini). i.e. it can generate 1 image in 27 minutes. 117% CPU usage. you can get more throughput...
Yes, I'm using M1 Max. It's only concurrent in the sense that I open multiple browser tabs of the dalle-playground frontend, and ask for 1 image via each browser tab...
stretch goal: game should be playable to a competitive level [completely blind](https://www.youtube.com/watch?v=3h9TiHeoN3o)
> We don't regularly test the cross-compiling scenario (this isn't officially supported) so this may not work out-of-the-box. @reuk if I were to contribute to JUCE's CI, an example of...