Matt Phillips

Results 4 issues of Matt Phillips

SetVolume sets all channels linearly (0-255), but SetVolumeEx requires the format for each channel type. It's rare that game code would care for each channel's individual formats, a SetVolumeLinear or...

Currently a busy stream will just cause slow playback, it would be handy to know if this happens via a status bit/error code for debugging and QA

Even if it just internally splits into multiple delays 68k-side, it's one less API gotcha

Separate volumes for a playing track and an SFX need to be handled manually in game code, which means keeping track of the channels used for tracks and SFX, and...