Fabian Dill
Fabian Dill
Bonus Points for a Unittest that prevents this in the future.
@black-sliver I suspect this is fixed now?
@Alchav would you be willing to: 1. fix the merge conflicts 2. mark the option as experimental 3. fix logic issues as they are found It doesn't seem like people...
> > > @Alchav would you be willing to: > > ``` > > 1. fix the merge conflicts > > > > 2. mark the option as experimental >...
@CaitSith2 is this still needed? As Jarno pointed out, the data is now available at least.
> @Berserker66 this looks good now. The one big remaining question, besides merge order, is at what point we want to have the world API semi-stable (i.e. implement backwards compat...
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oh yeah, might as well ping @espeon65536 as the OoT changes go a bit beyond mere fixing.
For the trickle- since we don't use realtime anywhere else currently, maybe it should be a setting more akin to "gain one hint every x% total location checks this multiworld";...
is this still the case after the /main merge?