Benoit Freslon

Results 11 comments of Benoit Freslon

https://github.com/Unity-Technologies/Animation-Instancing/issues/66

Same problem with the "Export Scale" value when I want to export the animation in PNG.

@chichilatte Hello, Can you please share a sample of you code please? :) Thanks

Same problem in CC 3.8.1 Tested with Box2D-wasm Based 2D Physics System. Same problem. I have to destroy the node at the lateUpdate event.

SOLUTION : I have to destroy the node at the lateUpdate event. ``` private _isDestroyed:boolean = false; lateUpdate(deltaTime: number) { if (this._isDestroyed) { this.node.destroy(); } } setContactListeners() { const collider:...

Try this ``` public static void VibrateIOS(ImpactFeedbackStyle style) { #if UNITY_IOS _impactOccurred(style.ToString()); #endif } public static void VibrateIOS(NotificationFeedbackStyle style) { #if UNITY_IOS _notificationOccurred(style.ToString()); #endif } public static void VibrateIOS_SelectionChanged() {...

Don't hesitate to send a pull request to fix this ;).

? 🤔

Even the v2_1 branch is not compatible with cocos2d-iphone 2.1 rc0. We need an update :).