BenjaminAmos

Results 81 comments of BenjaminAmos

I should note that when the game says it has crashed on Android, it really was about to crash! The message displayed is for debugging but, as far as I...

I don't know if that file sharing link will last forever, so I'm copying in the contents here to prevent it from getting lost. ```text USER-GIVEN INFO: respawning ERROR STACK...

For anyone interested in fixing this, it should be easy enough to clamp ship health so that it doesn't go below zero. If it does, then it should just be...

I think this is done now? All the significant NUI screens were ported over in #632. Any other miscellaneous UI improvements would be better-off in their own separate issues. Having...

At the moment, the game is only available in English. The pull request you referenced (#406) was abandoned and I'm not aware of any further efforts that have been made...

Fortunately, most of the game's text is stored in separate files. Although some strings (mostly UI ones) are hard-coded, most of them are not. Expect the portions of the UI...

I've never seen much lore to speak of in the game. Somebody else who's been around longer might have some idea though.

https://github.com/MovingBlocks/Terasology/blob/14937d24b851b300b3b8f569cfb86205a29626f2/engine/src/main/java/org/terasology/engine/rendering/nui/layers/mainMenu/inputSettings/InputSettingsScreen.java#L306-L308 I'm going to take a guess and say that `bindsConf.getBinds(new SimpleUri("engine:tabbingModifier"))` returns null? NUI has some special behaviour for the tab key which allows for tabbing through UIs. Some...

This appears to be the main issue: ```stacktrace 15:00:34.855 [main] ERROR o.t.engine.core.modes.StateLoading - Error while loading org.terasology.engine.core.modes.loadProcesses.LoadPrefabs@7d7097af java.lang.IllegalArgumentException: Can not set java.util.SortedMap field org.terasology.crafting.listCrafting.components.ListRecipesComponent.recipes to java.util.LinkedHashMap at java.base/jdk.internal.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:167) at java.base/jdk.internal.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:171)...

Did you manually enable the `BasicCrafting` module yourself? It still needs to be fixed but it shouldn't be enabled by-default. If you disable it then the game should load.