Bengt Lüers
Bengt Lüers
isort does not seem to honor "Noqa" comments, even if I configure it to do so: ```Python from vr_backend.shims.torch_shim.get_first_dataset_entry_with_label_module \ import \ get_first_dataset_entry_with_label # NoQA from vr_backend.shims.torch_shim.get_first_dataset_entry_with_label_module \ import \...
My current workaround is to manually not check in these changes into version control. This cumbersome and error-prone, but at least my linters will catch user errors.
Another workaround is to not have package and module names that long. In this project, that works for me, but in my last, shortening wouldn't have worked due to the...
My current workaround is to manually not check in these faulty lines. This is however cumbersome and error-prone. On a ~ 1.3k line code base, I get this error 33...
According to the documentation, there should be no trailing comma in the last line of a hanging-indent multi line import: ```Python from third_party import \ lib1, lib2, lib3, \ lib4,...
Not using `--profile hug` seems to avoid the problem as well.
I am trying to build the project for Linux natively using the "Project Launcher" now. The "Project Launcher" works, but starts the Unreal project as a 3D application, not a...
When I run from the steam runtime environment, with SteamVR "Standing by", the "VR Preview" button is still greyed out. I do not have a `TestVR.uproject` on my system, which...
The means, [the answer closing former issue](https://github.com/ValveSoftware/SteamVR-for-Linux/issues/55#issuecomment-308261859) does not work for me. How can I debug this further?
I just retested this using a fresh installation, that I was doing anyway: Using Ubuntu Server 20.04 + all updates + the X-SWAT PPA does not work either.