Ben Fradet

Results 114 comments of Ben Fradet

that could work, feel free to open a PR to update the version :+1:

what is `api` defined as? because `DataDragon` is part of `RiotApi`: https://github.com/BenFradet/RiotSharp/blob/develop/RiotSharp/RiotApi.cs#L62

it might be worth it to add this guide to the readme :+1:

yes the whole ci needs to be updated so that it passes, publishes a nuget and publishes the documentation

I'm :+1: on avoiding unnecessary exceptions

>As Cache and FileCache claim to do the same with different backend implementation it might be a good point to align both approaches regarding expiry. agreed :+1:

yup good idea :grin:

I think I like the modularity of one project per game more. This way, people can use what they need and only what they need.

Yes riotsharp checks for rate limits and throttle requests, however I don't know if that still is the case when leveraging multithreading.