Schrijvers Luc
Schrijvers Luc
> I guess from the reply that you just opened it without select any file Right, launching from Terminal without a selected file: ``` ~> Cutter qt.qpa.openglcontext: Created 0x10bbc54f1020 based...
Not getting a crash here (nothing patched), but still doesn't seem to work? ``` ~/Desktop> glslangValidator -V mmpx.frag -o mmpx.o mmpx.frag ERROR: #version: ES shaders for SPIR-V require version 310...
Some info from running the test case in haikuporter for glslang: ``` KERN: vm_soft_fault: va 0x11ff9f4b0000 not covered by area in address space KERN: vm_page_fault: vm_soft_fault returned error 'Bad address'...
From running `glslang -i -C 100.frag` in Terminal: [glslang_cmd.log.txt](https://github.com/user-attachments/files/23020014/glslang_cmd.log.txt)
With the example given and above command: ``` ~/Desktop> glslang -i -C mmpx.frag mmpx.frag ERROR: 0:8: '' : syntax error, unexpected IDENTIFIER ERROR: 1 compilation errors. No code generated. Shader...
Been looking at some patches from Debian and Fedora, none seem relevant in this case, out of ideas here. :)
One advantage, with your "patch" test case succeeds also :) ``` Testing ... Test project /sources/glslang-16.0.0/build Start 1: glslang-testsuite 1/1 Test #1: glslang-testsuite ................ Passed 15.63 sec 100% tests passed,...
Maybe keep this version then and open a issue on SDL3?
> > Maybe keep this version then and open a issue on SDL3? > > You mean opening an issue to request an update? It seems to compile without patches...
Is there any specific reason LLVM20 wasn't enabled for 32bit? Been switching to this on my 64bit install and so far haven't seen any downside. @pulkomandy just recently switched to...