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Official BeamMP Launcher

Results 27 BeamMP-Launcher issues
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**Have you read our FAQ/Wiki/#before-you-ask ?** Yes **Describe the bug** process exited with code 3221226505 (0xc0000409) **To Reproduce** Steps to reproduce the behavior: 1. Go to '...' 2. Click on...

Hi, I'm currently running the game through Crossover on macOS. I'm not sure why, but the multiplayer mod isn't loading properly. If I manually place the BeamMP mods in the...

**Is your feature request related to a problem? Please describe.** No BeamMP Linux Client **Describe the solution you'd like** Create a Linux executable for the Linux Binary of BeamNG.drive. Somehow,...

# Issue One of my friends has a very corrupted system drive, and it has a very limited capacity for BeamMP to use (I am unsure why he doesn't just...

Reference: https://github.com/BeamMP/Future-Spec Protocol base library: https://github.com/BeamMP/BeamMP-Protocol Also moves the codebase to AGPL-3.0

In order to workaround the SSL Verification issue we've been seeing, introduce a commandline flag that turns off verification of the certificate in HTTP::Get and HTTP::Post.

v2 is now in maintenance mode.

This PR allows BeamMP to be compiled natively for Linux for use with the native version of the game, while making no changes to the Windows version. Currently, the Linux...

for one user, in `HKCU\SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer` only a `User Shell Folders` key existed, and not a `Shell Folders` one, therefore causing the launcher to not function correctly, this should (hopefully) fix...

In reported cases the registry in windows of the shellfolders can contain environment variables ![jkghjkhjkkjhh](https://github.com/BeamMP/BeamMP-Launcher/assets/91626975/96d05021-91cd-41c6-b640-0a67ca27375b) when https://github.com/BeamMP/BeamMP-Launcher/blob/master/src/GameStart.cpp#L31 reads these keys to evaluate the path of appdata, it will receive a...