BeWorld
BeWorld
For last version in control.c void control_rumble(int deviceID, int ratio, int msec) { if (msec == 0) return; if (devices[deviceID].haptic) { if (SDL_HapticRumblePlay(devices[deviceID].haptic, ratio, msec) != 0) { printf("Warning: Unable...
Hi Raziel and yuv422 I try to built it to MorphOS and i just add to activate sound/music : ``` case AUDIO_S16MSB: format_str="S16MSB"; audioConfig.format = AUDIO_FLOAT32_SIGNED_LSB; audioConfig.bytesPerSample = 4; break;...
arrfff no chance.... work fine here :-( and i can't help you, i dont have any AmigaOS4 and dont know how work debug trace. Missing somes features : joystick support,...
You can find my source : https://github.com/BeWorld2018/cosmo-engine I add somes features... (window resizable, F12 switch fwindow/fullscreen, very alpha support of SDL_GameController)
Ok, Thank you for your answer.
 Same here, Hits on stratagus.lua thanks you :-)
in guichan.lua , this label is not translatable menu:addLabel("~", offx + 640/2 + 12, offy + 72) I have a bug when French language is selected in Single Player Setup...
Again me :-) i see a lot of dynamical string in cpp code for example: https://github.com/Andrettin/Wyrmgus/blob/master/src/action/action_build.cpp line 218: _("%s cannot reach building place") of line 313: _("Not enough resources to...
ok, cool i test it. My french's file is bigger : 250 Kb and i am not finished. I continue to post here if i found bug or mistake, thank
hi! in scripts/menus/save.lua line 21 "Saved game to: " Can you fix _(" ?