Arne Kiesewetter
Arne Kiesewetter
Currently, the tooltips added by the gamepack (#60) are just black rectangles - they should get some neater styling to make them fit in with the visual language of Resonite.
Basically a dedicated way to add a `DataFeedIndicator` (where `T` is `string` exclusively, afaik) to the pages. Of course, these should update automatically whenever their underlaying value changes if they...
Adding notifications is a relatively common thing for mods, it may make sense to look into making it easy to add them, if the default way is too complicated. Alternatively,...
Add the Resonite UI for it once https://github.com/MonkeyModdingTroop/MonkeyLoader/issues/3 is done.
Allows patch attributes like `[HarmonyPatch(typeof(TargetType), "", MethodType.Getter)]` on a method, or ```cs [HarmonyPatch(typeof(TargetType))] static class PatchClass { [HarmonyPatch("", MethodType.Getter)] static void Postfix() { } } ``` to target an Indexer...
### Is your feature request related to a problem? Please describe. The label of the CarriageReturn ProtoFlux node now says `\r(Carridge Return)` after #177 has been implemented. ### Describe the...
### Is your feature request related to a problem? Please describe. When I tried to save a larger part of a world, it wasn't possible until I noticed that there...
[Generex](https://github.com/Banane9/Generex) is my library that allows regex-like matching on arbitrary sequences. It would be useful for expressing the data feed paths that a monkey should target, especially when using the...
### Problem When generating UI in a Session from a Mod, there's the problem of making it usable for others as well. For simple things, like buttons on components in...
To support mods adding their own display of the items