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Ignore SimpleAvatarProtection in non-persistent hierarchies when saving

Open Banane9 opened this issue 7 months ago • 0 comments

Is your feature request related to a problem? Please describe.

When I tried to save a larger part of a world, it wasn't possible until I noticed that there was some figurines with avatar protection on them in there as well. Marking their hierarchy as non-persistent was not enough to make saving work, despite that excluding them from that.

Describe the solution you'd like

It would be great if it was possible to save items with protected but non-persistent children.

Describe alternatives you've considered

Having to move things out of the hierarchy instead. Not possible without having people to grab them or without Builder permissions.

Additional Context

No response

Requesters

[Bb]anane9

Banane9 avatar May 27 '25 23:05 Banane9