Balderick

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If find adding Music player to Steam client before SteamOS can even adjust sound is more than ironic considering the amount of folks still having issues getting audio to work...

Adding "gnome-settings-daemon &" to /usr/bin/steamos-session gives working media keys in steam@steamos bpm. (i simply added it above the "steamcompmgr &" line which works but not sure where a coder would...

+1 I thought steam user account is the main steamos system user account... [quote=Plagman] ...final output volume to be determined by logical mixing volumes...[/quote] determined by user! Highlighting the need...

To get headphone and mic working as expected review https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=718207 Try to get pulseaudio running session/per user mode and not system wide mode.

Am sure most SteamOS users would have use for a GUI where they could adjust volume of different apps/services/devices (chat/music/game/steamos/mic/speakers/headphones) without the need to go to bpm home > settings....

The fact we can still post here means it is just off the devs's priority list. From their perspective/agenda it is not an issue. I think. Still open for discussion...

@Plagman Pulseaudio and or Debian devs block the loading of certain modules in system wide mode due to security issues. Why do Valve devs not share the same concerns?

Does not providing desktop environment along with SteamOS make the machine running SteamOS a "general-use system"? I am first to admit to having no qualifications or relevant work experience regarding...

You are describing expected behaviour.. Start OSVR Start steamvr Start steamvr app from steamvr dashboard or steam desktop client. Think of osvr server needing started first as being how steamvr...

The ability to create a system report to confirm the suggestion above and give other relevant information to provide an easy means for consumers to access and share useful information...