Asteroth

Results 10 issues of Asteroth

...Instead of just objects.

enhancement
scripting

A simple copy of the same function on `ai_helper`, now usable on plain ships too.

enhancement
scripting

Due to all the attention on the warp portal recently, I noticed some strange inconsistencies with the 'warp glow', a simple bitmap at the center of the portal, which flickers...

fix
discussion
graphics

And honestly I'm not sure how to fix it. Here's an exerpt, this is after loading a model it goes through all the path which have a valid subsystem as...

bug
models

I.e. the click was only held briefly. This seems to be by design? `PointerEvent` only has `Option` meaning that if the click is held too long and does not count...

bug

I considered having shockwaves do this too, but having "esuck" missiles suddenly start draining double the amount is probably not a good idea... so a problem for later. Additionally, this...

enhancement
gameplay
Waiting for Stable

If a weapon's shockwave damage has not been specified via table, `ShockwaveDamage` should return -1 instead of 0, and otherwise return the value set via table, allowing scripts to disambiguate...

cleanup
scripting
Waiting for Stable

Instead of searching for live debris, and then searching for that debris' parent, and then blowing them up, simply search for the submodels with live debris and blow them up...

fix
Waiting for Stable
models

If a beam spawned via script, via a runSEXP `beam-create`, is not used elsewhere traditionally in the mission it's graphics will not be loaded, and its sections will be invisible....

graphics