BStringhamVRSK
BStringhamVRSK
Web: Updating from Filament 1.22.2 to 1.25.3 appears to break shaders and/or geometry tangent frames
**Bad normals/tangent frames in Web backend** Trying to update from Filament 1.22.2 to 1.25.3. Geometry normals/tangent frames used by shaders appear to be broken in the Web version. The Windows...
The TypeScript/JavaScript bindings appear to be missing the following fence functions: - Engine::createFence() - Engine::destroy(fence) - Fence::Wait() - Fence::WaitAndDestroy() We are experiencing synchronization issues on our web implementation that we...
Unless I'm not seeing it, the JavaScript/TypeScript interface doesn't support the ability to pass in engine and driver configuration parameters. We need to modify those values to handle the larger...
Our app is a "CAD-style" program. If we create a large number of new objects in the scene at once, the backend apparently fails/panics and we only get a blank...
For our Android platform implementation, we use the Android NDK and a C++ wrapper to interface with the Filament libraries. As such, we need the .h files as part of...