BStringhamVRSK

Results 6 comments of BStringhamVRSK

If I roll back to 1.22.2, the web version works fine. Is that consistent with what you're seeing with #5859 ?

I can confirm that changing Chrome's backend for ANGLE to OpenGL solves the issue (didn't even realize this was an option). For others experiencing this, type `chrome://flags` into the Chrome...

@romainguy I'm looking for a possible workaround for this problem until it gets fixed. Is it possible, from within our program, to switch the Chrome backend from DirectX to OpenGL?...

@pixelflinger The synchronization artifacts we are seeing are these: - An object is added to the scene, it renders correctly - The object is modified: mesh removed from scene, old...

@pixelflinger We are still seeing this issue. Do you have any ideas on workarounds or other suggestions on possible causes?