Dillon Skaggs
Dillon Skaggs
A list of things that need to be done for the native docs repo currently - [ ] Update the csharp examples to use ClientScript/ServerScript (and actually implement the server...
### Goal of this PR Allow the usage of `NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID` without needing to directly invoke `0x18A47D074708FD68`. This also copies the ScRT warnings to provide more useful warnings. ### How is...
### Goal of this PR This PR has multiple different objectives. 1. Unify the Console Variable getters to one common file, fixing the main blocker for GET_CONVAR_FLOAT as was listed...
### Goal of this PR Allow `VAR_STRING` to be used on RDR when using OAL ### How is this PR achieving the goal Marks it as 'unsupported' so it wont...
This supersedes https://github.com/citizenfx/fivem-docs/pull/484
This is a very large PR and its understandable if you don't want to add these changes A brief summary of this PR is (but by no means a full...
### Goal of this PR Having a compression dictionary for RedM reduces the net traffic from 18-30kb/s to 16-24kb/s in testing, depending on the amount of players in the area...
### Goal of this PR This is old code that only gets used on initial client connection in cases where the peer doesn't match the same TCP peer (for situations...
### Goal There are quite a lot of natives server-side that expect a `char*` over an actual integer, but using the default Player class, Handle is an int so in...
The current flow for connection handling of mumble client puts a bunch of un-needed strain on the server as we have to go through the entire list of UDP sockets...