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feat(rdr): add NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID as a Cfx native
Goal of this PR
Allow the usage of NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID without needing to directly invoke 0x18A47D074708FD68.
This also copies the ScRT warnings to provide more useful warnings.
How is this PR achieving the goal
Declared the native as a Cfx native and include scripting core warnings.
This PR applies to the following area(s)
RedM
Successfully tested on
Game builds: 1491
Platforms: Windows
Checklist
- [x] Code compiles and has been tested successfully.
- [x] Code explains itself well and/or is documented.
- [x] My commit message explains what the changes do and what they are for.
- [x] No extra compilation warnings are added by these changes.
Fixes issues
Tested, working, thank you for the contribution.