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A common USD (Universal Scene Description) plugin for Autodesk Maya

Results 189 maya-usd issues
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**Describe the bug** Hey there, I seem to not be able to display point instances in the hydra delegate in Maya. Please see below video and usd **Expected behavior** when...

bug
pending beta
mtoh

**Describe the bug** Hi, we find usdPreviewSurface shader draws black in VP2 when the object is animated. we find some workarounds: - uncheck the `consolidate world` seems to fix the...

bug
reproduced

**Describe the bug** Constraints (under the Animation menu) do not work with prims. We would like to be able to constrain prims to other prims or native maya nodes. **Steps...

bug
reproduced

**Describe the bug** We noticed that labels for Render Settings are partially cut off. Is it possible to do anything with that ? ![image](https://user-images.githubusercontent.com/7079246/149089174-c8b09648-0af4-4973-8b95-4795c8e5c607.png) **Steps to reproduce** 1. Open Render...

bug
reproduced

**Is your feature request related to a problem? Please describe.** It can be challenging to identify if you have a model, point instancer, or instance selected in the viewport. **Describe...

enhancement
requires maya
vp2renderdelegate

**Describe the bug** With the AE open and panning the camera using the Tumble tool (Alt + left mouse button + moving the mouse around), the top-level tabs in the...

bug

**Describe the bug** When I modify the reference path, the reference and model are lost, and the outliner is lost **Steps to reproduce** Steps to reproduce the behavior: 1. reference...

bug
import-export
reproduced

**Describe the bug** When exporting display colors for a shape with an assigned material that is using a texture (file node), the result is black rather than the default color...

enhancement
help wanted
good first issue
import-export
materials

**Is your feature request related to a problem? Please describe.** It seems that when I create a stage with a new layer, my start/stop time codes are always 0,0 (whereas...

enhancement

**Describe the bug** When loading an unloaded maya usd reference from the reference editor, maya loses the file type and confuses it with an image. A fcheck process is launched...

bug
import-export
reproduced