Arvtesh
Arvtesh
Hey, we get this issue after upgrading Firebase from 7.2 to 8.8. Like others mentioned, seems to be a silent crash (it's not tracked by Google Play Console). We use...
Hey! First of all thank you for your interest in `UnityFx.Async`. You can find a detailed comparison of the two libraries in README.md at the project [Github repo](https://github.com/Arvtesh/UnityFx.Async). Summing it...
You can set ignore layers value to exclude objects from rendering. OutlineBehaviour's purpose is rendering outline of a game object it is attached to. There are other tools if you...
There is `OutlineBehaviour.OutlineRenderers` property, which provides access to the `OutlineBehaviour`'s list of renderers. So, while you cannot change the renderers from inspector, you can do that using simple script. Does...
The reason is editor code required for such things, which I really hate writing :).
Thank you, I think that's not nessesary. Most likely I'll bump minimum Unity version to 2020 LTS and use built-in arrays (they are presented as reorderable lists out of the...
Yes, as soon as I have time. Cannot give any estimates though.
It's not a priority ATM. Maybe later.
Hey, thanks for the report. Sounds like a useful feature for the next release.
Hello, I haven't tested the library with Oculus. In my tests with XR mock it does feel a bit laggy. I didn't look into it much though. Myabe I should....