Angelo Francabandiera

Results 12 comments of Angelo Francabandiera

I agree that compiling on the fly is way better than reload the application. This limitation is due to the fact that the only place where parameters can be added...

OK, let me recap to see if I got it: - under filter menu, there is a new filter called 'shader'. - The node of the 'shader' filter has a...

> Just to be clear, what are you currently planning to do @AngeloFrancabandiera? I'd like to try the whole thing, but I don't know if it's a good idea to...

I have written a wiki page that I keep up to date to what I have done: https://github.com/AngeloFrancabandiera/olive/wiki/Shader-filter

@Simran-B Thanks for pointing out the error in the wiki; I did not know the full list of reserved words. Even if I have written the tutorial, I am fairly...

I have updated the [wiki](https://github.com/AngeloFrancabandiera/olive/wiki/Shader-filter) to show how to use an external editor. I can only test it on my Linux desktop. Hope it works on all platforms ...

> hmm... I can't help but be a little curious. What would the chances be of porting or using mpv/libplacebo shaders with this? I realize it probably wouldn't be a...

Is it normal that a project generated with the version in master does not load with the version compiled with this branch? All the clips are grayed-out and a log...

The latest commit indicates FFMPEG minimal version at 5.0, but the code uses symbol swr_alloc_set_opts2 (with ending '2')that is not present in 5.0 interface. If I'm not wrong, it has...

> not able to compile on windows or linux Glad to see that I'm not the only one. In order to compile, I added "#include \" in several files.