AlexAnder
AlexAnder
cool
thanks for your demo , i am a newer for the vue&&eggjs but i am very like to learn the these web-world's things. i am game-programer by the way .
which situation can use this enum ?
Hi, sorry to bother you . which i do not know how to connect with you . This repo is a great tool for game develop for that who knows...
when i exec the android touch in android device , no process running.
rt
查看了Sample2的 webpack的例子 ``` env = new JsEnv(new TSLoader(System.IO.Path.Combine(Application.dataPath, "../Puer-Project/out"))); env.ExecuteModule("main.mts"); ``` 引入了 Axios 运行okay, 这样的形式 我理解了,但是我有一个其他形式的用法比如 xlua,那种一个MonoBehaviour对应一个Ts脚本的情况 伪代码 ``` class test : xx { protected override void InternalAwake() { base.InternalAwake();...
运行sample1 看到所有ts文件都是以 .mts 结尾的,我尝试修改为.ts 在不加 PUERTS_TSLOADER_DISABLE_EDITOR_FEATURE 宏定义的时候没问题 Editor运行okay; 但是 加了宏定义 就会报错,但是 如果依然使用 .mts 然后 Release TS To Resource 这时候 出来的是 .mjs 文件 这时候运行没问题 想问下 为什么
**Describe the bug** when i import a vrm model . crash. when i skip crash skeleton wrong. **Screenshots, log**   **UnrealEngine Version:** UE5.2.3 **Additional context** [Uploading sun7600600.zip…]()
**Describe the bug** spring bone data chain only add first child chain; so the other will not be effect **Screenshots, log**    **UnrealEngine Version:** [UE5.3] **Additional context** for...