vrm import crash and skelteton error
Describe the bug when i import a vrm model . crash. when i skip crash skeleton wrong.
Screenshots, log
UnrealEngine Version: UE5.2.3
Additional context Uploading sun7600600.zip…
Hi. Are you trying to attach a file? It doesn't seem to be a link. If you are using VRM1, try VRM0.
sorry the vrm file link is below, please check it out sun7600600.zip
Thanks for the report. Please try using the latest source.
Fixed error. There seems to be a problem with the name of the MorphTarget used in the BlendShapeGroup in VRM; if it uses a character that is not available in UE, the process is skipped.
As for the bones, they are still importing correctly in the current latest version. In the SkeletalMesh preview, the feet are raised off the ground, but this is because some bones are lower than the Root. This is not a problem when used on the level.
I greatly appreciate it, thank you very much.