Dunfan Lu
Dunfan Lu
Thanks! Please remember to also update the [docs](https://github.com/taichi-dev/taichi/blob/master/docs/lang/articles/misc/ggui.md) and the examples in `examples/ggui_examples` when you make this change.
Hey! Any updates on this? Can we expect this feature to be available in v1.0?
Would love to see this! Btw Metal has pretty good warp intrinsics support as well (they call it SIMD-group). See table 6.13 in https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf
@qiao-bo For taichi.js, I have decided to move away from using emscripten to compile taichi, because of binary size and performance issues. Instead, I have re-implemented the functionalities that I...
@bobcao3 Thank you very much for your comments! But I think we might be aiming at slightly different things here. I believe the current task is to implement a GUI...
> If I did not call scene.clear upon next frame, will the geometries from last frame persist? Which means we will need to keep a copy every frame > […](#)...