Amarillo
Amarillo
I haven't seen this behavior in any other 3D software. Already tweaked all the camera sensitivity values. There seems to be a relation between the distance of the camera to...
On a clean project in Unity 6000.1.1f1: ``` Asset import failed, "Assets/3D Models/BobaV2 - GameReady.glb" > InvalidOperationException: The previously scheduled job SortAndNormalizeBoneWeightsJob writes to the Unity.Collections.NativeArray`1[GLTFast.Vertex.VBones] SortAndNormalizeBoneWeightsJob.bones. You must call...
## Environments - UniVRM version: `0.130.0` - Unity version: `Unity-2022.3` - OS: `Windows 11` ## Describe the bug If a mesh with blendshapes, but not actual bone mapping weights, is...