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Gothic 1 Community Patch

Results 107 gothic-1-community-patch issues
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**Describe the bug** The player character's voice is swapped with Lee's voice when buying a heavy mercenary armor from him. **Expected behavior** The player character's voice is now correct when...

validation: validated
provided fix
opinionated

**Describe the bug** The current world isn't displayed in the savegame menu, but at the left window side. **Expected behavior** The current world is displayed correctly in the savegame menu...

type: session fix
compatibility: difficult
validation: required
provided fix
impl: modify/analyze script func

**Describe the bug** The damage display of charged spells doesn't reflect the actual damage (see [Mondgesaenge](http://mondgesaenge.de/G1DB/EN/) for correct values). **Expected behavior** The damage display of charged spells now reflects the...

type: session fix
compatibility: difficult
validation: required
impl: replace assign/push str
provided implementation

Hello, everyone! I would like to report the following bug: **Describe the bug:** These issues can be encountered in the **Orc Town** if the users kills the NPC "**Orcs**". The...

validation: required

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered if the user starts the "**Way into the Sleeper's Temple**" quest. Talking...

validation: required

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered in front of the **Old Mine** in **Chapter 4**. The gate to...

type: revert on save
compatibility: difficult
validation: validated
provided fix
impl: hook script func
impl: modify/analyze script func

There's a portal in the swamp that renders the water invisible at some point.

type: world bug
compatibility: difficult
validation: required
impl: unknown

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered in the **New Camp** once the user becomes a **Mercenary**. The item...

validation: required

Hello, everyone! I would like to report the following bug: **Describe the bug:** The issue can be encountered in the **Old Mine** if the user talks with the NPC "**Garp**"....

type: session fix
compatibility: easy
validation: validated
impl: replace assign int

**Describe the bug** In the German localization of the game there' a typo in the name of the Orc Jäger. **Changelog** Das Monster "Orc Jäger" heißt nun korrekt "Orkjäger". ![20211218015435_1](https://user-images.githubusercontent.com/95682241/147083689-0bf8f0ee-71ef-428f-aaec-3bdf260a7fad.jpg)

language dependent
type: session fix
compatibility: easy
validation: validated
provided fix
impl: replace assign/push str