Steven J

Results 2 issues of Steven J

There's no contact information for Hitbox / Smashcast developer support except your deprecated Github; sorry. I haven't checked all of the endpoints, but the "Check Token" endpoint seems to be...

Unity internally removes "blank" layer fields, including (currently) three internal layers, which will change the value of any layer that is added after a blank layer. Using the to/from ConcatenatedLayersMask...