Michael Allar
Michael Allar
> Got one right off the bat - never ever use spaces in Niagara variable or module names, you gonna have a bad time when you write a custom HLSL...
I'm a fan of both 1 and 3, but I have zero Niagara experience. Would like input from those that do.
What about CC_, CF, and CV_? Reasoning is that the fact that these things are Curves are more important than what type of curve they are. They are also defined...
Aye, the asset naming conventions I've built are less for searching by name but more for sorting, engineering, and cases where there aren't asset filters. This is one of the...
The act of putting it in a different folder by definition changes its name on disk. I suppose I should have been more verbose and said an asset 'name' is...
I believe it is in everyone's best interest if we stop calling them Master Materials and named them something else. I'm currently leaning towards Material Base (MB_) myself. https://twitter.com/MichaelAllar/status/1413108447978000388
> > I believe it is in everyone's best interest if we stop calling them Master Materials and named them something else. > > I like the idea and the...
1. I would definitely accept a pull request merge for adding this as _H. _D/_A/_BC is definitely something of a hot debate between legacy and newer unreal users, and in...
I really gotta fix my notifcations. Please make a pull request if everything is still good. You most likely know more than me about this.