Alienmario

Results 14 issues of Alienmario

I think that when a clear reason is passed to SetFailState, there should not be any need to print the stack trace. It's certainly not "friendly" to end users. This...

Feature Request

`GetFunctionByName` is not currently able to find functions within methodmaps, static or not, afaik. Use case: If implemented, would allow to develop a kind of forward routing system when methodmaps...

# Help us help you - [x] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/sourcemod/issues). - [x] I have tried my absolute best to reduce the problem-space and have...

Help Wanted
Feature Request

# Basic informations - **OS:** [Windows] - **VSCode version:** Latest - **Extension version:** 7.2.12 # Further Information If a for loop inside enum struct or methodmap method has less than...

bug

# Help us help you - [x] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/sourcemod/issues). - [x] I have tried my absolute best to reduce the problem-space and have...

Bug
Good First Issue

Hammer++ already shows entity's hammer id in status bar. For some serverside mods we need to retype these numbers in a config file. An ability copy directly in clipboard would...

### Search first - [x] I searched and no similar issues were found ### Description It seems that a "data type" parameter for sequence creation is available more broadly than...

awaiting_response
documentation

This is a larger edit to get the include to work with SM1.12. I've also made changes along the way to reduce namespace conflicts for larger plugins by adding a...

In latest HL2DM build (which should be up to date with tf2 branch now), many CBaseEntity based windows offsets appear to be 1 over than they should be. For example...

# Environment * Operating System version: Ubuntu 20.04.6 LTS * Game/AppID (with version if applicable): Black Mesa 346680 * Current SourceMod version: 1.12.7164 # Description One of 16 detours we...