Alexdoru
Alexdoru
### Your GTNH Discord Username Alexdoru ### Your Pack Version GTNH 2.1.2.2QF2 ### Your Server solo ### Type of Server _No response_ ### Your Expectation I don't like the look...
 
this way you can use the tab completion options of a command even when you type the command with any case
Some minigames spawn a lot of particles and some of those particles may end up spawning really close to you in your field of view thus greatly reducing visibility. Would...
Add a slider in the `ESC -> option -> chat settings` menu to change the field `chatHeightFocused` that otherwise can only be changed by editing manually the option.txt
There is a mixin canceling the vignette render but it's not rendering the vignette when rendering the cached frame
If you have entity culling enabled + some mod that renders entity outlines, EntityCulling will cancel the render of the outlines. This method needs to be changed : https://github.com/Sk1erLLC/Patcher/blob/4ce6e196e5ad1339f8a0ab96eb5680c2f6464583/src/main/java/club/sk1er/patcher/util/world/render/culling/EntityCulling.java#L174 Current...
When removing ChatLines from the drawChatLines of GuiNewWhat, if you have your chat opened and scrolled up somewhere, your whole chat will move. This part of the code needs to...
The code injected in the GuiChat.drawScreen method is surrounding all the code from the start of the method up to the `drawRect` call with an if statement. https://github.com/Sk1erLLC/Patcher/blob/4ce6e196e5ad1339f8a0ab96eb5680c2f6464583/src/main/java/club/sk1er/patcher/asm/render/screen/GuiChatTransformer.java#L67 If another...
depends on https://github.com/GTNewHorizons/GT5-Unofficial/pull/3343