Stop rendering particles too close to you for a clear view
Some minigames spawn a lot of particles and some of those particles may end up spawning really close to you in your field of view thus greatly reducing visibility.
Would it be possible to implement some kind of "culling" that stops those particles from spawning ? Or would that be too performance hungry since a lot of particles can spawn per second
Would hypixel's /particlequality not suffice?
A simple distance squared check between the player's eye location and the particle wouldn't take much performance, however it might look a bit strange.
Would hypixel's /particlequality not suffice?
What if it's not Hypixel ?
If you want to avoid that using /particlequality you need to use /particlequality OFF and that just stops all particles from rendering, this ticket is only about hiding the particles that spawn in your face
ok I just did it, it looks super nice, https://github.com/Alexdoru/MegaWallsEnhancements/commit/7fe178c0c6a1c0d571abf6862d71c2c1424b7178
can you check if my mod is loaded if you ever add this to patcher please ? :c