Alchav

Results 57 comments of Alchav

> Should probably have a Check that the total size of modified pool vs original pool to see if it's even going to work > > If the new pool...

Now corrects item pool size (unless this option is turned off) and has documentation, but will have to be fixed when and if #638 is merged.

> Other than a few nit-picks, the biggest issue I have is that the function can generate more items than locations which affect others' seeds by making it possible for...

I think I have an idea on how to get what I want (to be able to reduce the items in one of my games and add extra items to...

> > > Other than a few nit-picks, the biggest issue I have is that the function can generate more items than locations which affect others' seeds by making it...

> So I read through the most recent changes. We still have the issues where with certain settings, like so below, would allow the chance for items to become not...

Using `--seed 2` the following yaml failed generation on main during accessibility check, but succeeded on this branch: ``` name: a game: A Link to the Past A Link to...

> We should probely link this #434 This will not fix that issue. I'm assuming what is causing that issue is that an item is being placed in an unreachable...

> ![image](https://user-images.githubusercontent.com/3189725/191081511-17f9ec65-d4d8-40e6-ab3a-add2fd97774a.png) fixed

Will this send the hints every time someone uses !hint or only when the hint is created? Because I'd prefer to only get pinged by the bot once per hint