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An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packag...

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The player graphic stutters on movement with physics as the movement system. This is most notably visible with higher movement velocities.

bug
help wanted

I have increased number of score boxes to 50'000 as you wrote, you run app like this fluently. In my case, I have about 3-6 fps on: Intel(R) Core(TM) i5-9300HF...

bug