AdamsLair
AdamsLair
- Right now, it's impossible to ever remove Components or child GameObjects from a Prefab without having to create a new one and/or updating all of its instances. - From...
- The HelpAdvisor should feature rich text and simple text flow controls. - It should be "justify"-ed, because that looks better - Allow simple text formatting like bold, italic or...
- When entering Sandbox mode, the framerate isn't capped at all. This will yield unnecessarily high CPU and GPU cost. - There should be a Default-On option to cap editor...
- Textures need to use a certain data format. Just set it automatically when handling compressed data. - Pixmaps need to store a compressed version of their data in a...
- Evaluate whether Premultiplied Alpha could easily be integrated into the existing rendering pipeline. Assumption: This is no big deal. - Add "Premultiplied" option to Textures as a preprocessing step...
- The Project View does its job very well. _However_, when working in large projects, it gets pretty crowded in there and even using clever folder structures doesn't prevent at...
- A dialog that displays all Dualitor settings in different tabs / pages - Backups - AutoSaves - Which programs to use for opening different Source/Media files from the editor....