Aceeri
Aceeri
### Positioning For reference this the current component for position (The documentation is a bit off on them since I rethought it a bit) https://github.com/Aceeri/citrine/blob/master/src/class.rs#L88 UI elements should be able...
Would be good to integrate https://crates.io/crates/zstd directly for replication, probably under a default feature flag, but overall I think the cpu/bandwidth tradeoff here is worthwhile for most games.
# Objective Using `ALL` memberships requires a lot more effort to correctly use the layer system in gameplay, since interactions you wanted exclusive to one object now trigger on all...