SirSmurfy2
SirSmurfy2
@cheeezburga Just for clarity, Sovde was answering about my comment of implementing it straight into Effect.class and not about what you and Kenzie were referencing.
> The only breaking change for servers is if they define cooldown groups and expect it to work with current functionality, if the component is not defined or no group...
Alrighty, in that case
> this looks good, but I would like to spend some more time investigating more cohesive ways to implement all the item components so I think this would be best...
I have a suggestion question for this, 1) What about an "alias" for `input` called `value` 2) Matching the `value` if the list that is being looped, is a list...
> You can already use `input index`! I'm not sure if using `value` would cause any issues but it seems reasonable. Ahhh ok, I was unaware of the `input index`,...
> tests failing in 1.13.2 Found the problem, `Location#isWorldLoaded` does not exist for 1.13.2
> [#7020 (comment)](https://github.com/SkriptLang/Skript/pull/7020#issuecomment-2322985214) Yeah I know, before I even ported it over, I had started making it from scratch without referencing from SkBee. I understand the entire thing and when...
> it makes sure you know exactly what the code is doing and why I do know what code is doing and why, I even added my own touch to...
Changed: Descriptions, to the best of my ability `toString()` Examples Added / Wrote: New pattern + "mechanic" Test Lang entry registerClass (bare minimum) Ported: Examples Initial pattern Original var names...