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Tool Components

Open Absolutionism opened this issue 1 year ago • 2 comments

Description

This PR aims to add support for the upcoming Tool Components to Skript. Allowing users to modify components of an item and create new tool components with features such as: mining speed, tool rules, tool rule drops, tool rule mining speed, damage and many more.

This will be marked as draft due to Tool Components being ApiStatus.Experimental at this time. Open to any syntax changes.


Target Minecraft Versions: any Requirements: none Related Issues: none

Absolutionism avatar Nov 08 '24 05:11 Absolutionism

this looks good, but I would like to spend some more time investigating more cohesive ways to implement all the item components so I think this would be best for 2.11. Components are a major requirement to sunset aliases and something I'd like to have fully implemented for 2.11 rather than rushing into 2.10.

sovdeeth avatar Dec 26 '24 21:12 sovdeeth

this looks good, but I would like to spend some more time investigating more cohesive ways to implement all the item components so I think this would be best for 2.11. Components are a major requirement to sunset aliases and something I'd like to have fully implemented for 2.11 rather than rushing into 2.10.

That's fine, I never expected this to be merged for 2.10 because Tool Components (Same with Equippable Components) are still experimental. Was just setting up a base at the very least.

Absolutionism avatar Dec 26 '24 22:12 Absolutionism