Aarkham
Aarkham
I needed a more comfortable way to input angles and I did this:  If anyone find it useful, this is the code: ``` bool InputAngle(const char* aLabel,float* aValue,bool aAbsolute,const...
Hello I'm using this version: ````cpp void ScrollWhenDragging(const ImVec2& aDeltaMult,ImGuiMouseButton aMouseButton) { ImGuiContext& g = *ImGui::GetCurrentContext(); if(g.MovingWindow!=nullptr) { return; } ImGuiWindow* window=g.CurrentWindow; if(!window->ScrollbarX && !window->ScrollbarY) // Nothing to scroll {...
@zcfearns I did not test my version with combo, but it does work Ok, It has the problem that it also scrolls the parent window, I have to look at...
No, I was using the code I posted on May 6. The version posted at that time did not work for me. I have tested with the new version and...