Andy

Results 9 comments of Andy

I agree completely and would also like to point out that I very much did not want a coloured grid and that there is no way to re-craft that grid...

The grid dyed Cyan looks very similar, but not the same as the original but it is not the original block, it is "Cyan Crafting Grid" not "Crafting Grid". I...

Perhaps pausing the build and research queues would be better.

It turned out I had demonic infusion queued up `"r_queue":{"display":true,"queue":[{"id":"tech-demonic_infusion"` So an autosave restore point during a demonic infusion reset is what caused me to be in a perpetual loop...

I'll add some detail, this is currently happening to me on a server ( running 1.3.0 ). ![image](https://user-images.githubusercontent.com/12954977/202557271-df0f6eed-fa8a-4bd8-8029-17cc2baacd11.png) But with the same build in Single player there is no error,...

Silly completionist compulsions. See something that unlocks something else and think if I'm ever "close" I should do that.

Okay. Thank you so much. I stand corrected. Now I want to change this suggestion to A) Make this more visible. - Having a hidden attribute only show when the...

So I guess I would love to see ``` if (Screen.hasShiftDown() && clientPlayer != null && clientPlayer.getCapability(PECapabilities.KNOWLEDGE_CAPABILITY).map(k -> k.hasKnowledge(current)).orElse(false)) { event.getToolTip().add(PELang.EMC_HAS_KNOWLEDGE.translateColored(ChatFormatting.YELLOW)); } ``` change to if (Screen.hasShiftDown() && clientPlayer !=...

One pro for having this always visible: If some form of "learned"/"not learned yet" or even "transmutable"/"not transmutable" was always in the the tooltip then JEI/REI tools could search on...