ARtSSt

Results 9 comments of ARtSSt

i fixed this on my end, for unreal you do not use the steam plugin, only the openXR plugin. Then go into the steam client and set it to be...

I am out of town and can check in a week when i am home, but i believe I also had to make sure the steam client is set to...

great to hear glad I could help It should be possible to use monado as the openXr runtime and ditch steam I just have not had time to mess with...

I am having the same Issue : https://nextcloud.nrp-nautilus.io/s/4F22LAKQc3WCksr here is a breakdown of how the how the file formats perform. OBJ : is the only one that works with textures,...

I can confirm there should definitely be a model and texture. This is where the confusion is. I have exported this from Blender a few different ways and the same...

Maybe possible sim linking with S3 could help, this way assets are formatted through a cron job or ci/CD and then assets are available simply by restarting the the game....

I may also have misunderstood they original problem if scaling for users is the issue AGONES maybe an option as well