ALittlePatate
ALittlePatate
I got the same problem !
We already know about this bug, though we're still unsure why this happens. I might be MelonLoader-related. I'm keeping the issue open.
this got fixed by re-writing the cheat in C++, bypassing MelonLoader
same issue with the AUR and the git version
> It's been 9 months and still no fix for this?? If it's so important then code it yourself ?? > I assume he gave up on this game since...
> > If it's so important then code it yourself ?? > > Um no.. Why don't you fix your broken code and not ask others to do it for...
Hey, i haven't played the game in a while an it truly needs an update. Performance wise i'm not really affected but I can see places where I can improve...
Does it happen when you disable the ESP before the end of the round and activate it again once back in game ?
that's very weird, but not surprising, I heard that FindObjectOfType and FindObjectsOfType were not "thread safe", i'm not sure how it translates to the present usage tho. I'll try to...
thanks for all the material, we're working on a fix rn