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Capture & record ARKit videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆.

Results 56 ARVideoKit issues
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iPhone X iOS 11.3 ARSCNView Any ideas?

I had updated the Xcode to 9.3 beta. It shows me the message "Module compiled with Swift 4.0.3 cannot be imported in Swift 4.1".

The crash: Fatal Exception: NSInvalidArgumentException *** -[AVAssetWriterInput initWithMediaType:outputSettings:sourceFormatHint:] 4 is not a valid channel count for Format ID 'aac '. Use kAudioFormatProperty_AvailableEncodeNumberChannels () to enumerate available channel counts for a...

I am used SceneKit. I want to stop video saved in iPhone photos, because new created video is already saved in App Document directory. Thanks.

Hi team, The video and photo capture are supporting only for iPhone application. It doesn't support for iPad application. The video looks very stretched. Kindly fix this and update it...

bug

First, great work with this library - really really useful! In the app that I am building I am overlaying 2d content (UIViews) on top of the AR content. When...

``` func exportMessage(success: Bool, status:PHAuthorizationStatus, url:URL) { if success { let alert = UIAlertController(title: "Exported", message: "Media exported to camera roll successfully!", preferredStyle: .alert) alert.addAction(UIAlertAction(title: "Awesome", style: .cancel, handler: nil))...

This looks like an incredible framework, but I would love to be able to use it with custom 3D objects that I have using Unity as my 3D renderer rather...

Thanks for the great work of this repo. I think the performance could be improved when we only render the scene only once. Normally, ARSCNView do the world tracking and...

Hi, when I want to play an audio via runAction the sound is not played. When recording the app crashes. If I remove recorder, sound is working. I've tried multiple...