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Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.

Results 13 NativeDialogs issues
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Hi, do you plan to add support for Apple M arch? Could you plz add a section that lists your build steps to GitHub Readme 🗡️

Hey, first of all, **thank you so much** for this AWESOME plugin. (I like it a lot, I find native dialogs more useful than the ones from Godot). I have...

I would find it useful if this addon worked with Godot 4 alphas/betas, any chance that it can be ported?

The plugin doesn't appear to work with C#, as the typing doesn't work correctly and because of that it can only be using with .Call or with signals, which makes...

I'm trying to write a file into a dir and I want to force the user to use a certain extension, but there doesn't appear to be a way to...

Support modern system dialogs for GTK, like these: ![Captura de tela de 2023-09-01 20-08-11](https://github.com/98teg/NativeDialogs/assets/119557151/5c439ab4-9654-4911-9bf7-aceb0844823f)

Hi, I've been migrating my project to 4.x but I've been having issues with this addon(thank you btw, saved me a huge headache in 3). I tried downloading and installing...

Great work first of all! I have implemented NatvieDialogs in my game and everything works well until I try to close the game window. Every time when i close it,...

How would I disable interactions on the main game window while a dialog is open? I can't seem to find a way to do it with Godot.

This is sort of a continuation of my request to add a color picker 9 days ago. I ended up finding something on the GitHub for Portable File Dialogs. [https://sourceforge.net/projects/tinyfiledialogs/](https://sourceforge.net/projects/tinyfiledialogs/)...