NativeDialogs
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Not supporting Windows x32 builds?
Hey, first of all, thank you so much for this AWESOME plugin. (I like it a lot, I find native dialogs more useful than the ones from Godot).
I have noticed that after exporting, Windows x32 builds dont work. The console says:
ERROR: Does not have a library for the current platform
(Despite that, I tried copying from the x64 .exe folder (just in case), but it doesn't work).
(I'm opening the issue just in case you are not aware (maybe you dont have in mind x32 support))
Thanks again for the plugin mate!
Hi! Thank you for your kind words! I think it should be possible, I didn't do it before because I wasn't sure if it would be useful. The only problem is that I won't have the means to test it, so I would just build it using the CI.