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Has there been any news on this issue? I've had to disable ocean physics purely because I prefer having high render distance over the nice ocean.
also waiting for a workaround/fix for this. maybe an option to just disable rendering of everything in trinket slots would be a bandaid?
okay no problem, ill tinker around with setting the goggles model to nothing with a resource pack or maybe some kind of mod like cosmetic armor to hide it
@youfeng11 @sombrae so the bandaid fix i found for create goggles specifically is to make a resourcepack (or just add to one), create these directories: "RESOURCE PACK\assets\create\models\block", and in this...
was a fix for this ever found? i use pixel padding but it still happens, sometimes it randomly goes from normal to blurry mid sentence.
> > was a fix for this ever found? i use pixel padding but it still happens, sometimes it randomly goes from normal to blurry mid sentence. > > By...
sorry i might be really stupid but for some reason i cant get the menu buttons to actually do anything? im trying to use onclick which is what i use...
any update on this? some apps work fine like nm-manager and blueman which use the theme, but others like webcord dont. i have webcord-tray.svg in my theme so it should...
This still happens to me even when trying both LC_ALL and LC_CTYPE, any other fixes?
There is no automatic inting bans based on death number in Co-op AI games nor ARAM. If you're running this on a VM it's most likely that your bypass has...